Credits and distribution permission
- [US4MP] Ultimate Smash 4 Modding Pack! Portraits with the provided ones within the download. And requires the full dump as well as the latest patch.
- Smash 4 Luigi is kinda a joke character. But sometimes a character can be so bad that that is the joke (Pichu and smash 4 Jigglypuff). The former type of joke character is the type I think smash 64 Puff would fall under. But maybe I'm wrong, Idk. I really haven't played smash 64 in a long time.
Nintendo just released a new patch update for the Wii U version of Super Smash Bro. The update is now available for download through the Nintendo eShop. While the update does not give any.
- Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
- Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
Smash is licensed under the MPL which is a copyleft license.
Donation Points system
This mod is opted-in to receive Donation Points
Version 1.0.2
- - Made a few more tweaks to get ForceAll working cleanly
- Added Preserve ITPOs setting
- Now using UTF8 string encoding
- Fixed bug with skipping first override
- - Made a few more tweaks to get ForceAll working cleanly
Version 1.0.1
- - Improved language loading failure message
- Fixed issue with patch name on plugin selection form truncating at space
- Made name of the Quick patch button more consistent
- Quick Patch button now doesn't change setting for plugins set to `Smash.*`
- Fixed issue with Smash.ForceAll
- - Improved language loading failure message
Version 1.0.0
- - No longer cleaning masters (the smashed patch will require all patched plugins as masters)
- Increased saturation of profile panel colors
- Removed unimplemented buttons from the QuickBar
- Removed MO Integration - it's unnecessary
- Added easter egg
- Added 'quick patch' button
- Fixed FO3/FNV load order issue
- Added Fallout3 and FalloutNV Smash.All settings
- Updated FO4 and TES4 Smash.All settings
- Fixed switch smash profile button
- - No longer cleaning masters (the smashed patch will require all patched plugins as masters)
Version 0.5.1
- - Fixed inactive plugins being enabled for SSE/FO4
- Updated Smash.All so Perk Effect Conditions are treat as single entity
- Fixed case sensitivity when determining if patch destination directory is the game's data path
- Fixed bug with not creating directories when building a patch when user is not using MO
- Now allowing copying of records with 'errors' in them
- Improved handling of out of order subrecords
- - Fixed inactive plugins being enabled for SSE/FO4
Version 0.5.0
- - Added override deletions algorithm feature
- Added force value algorithm feature (can only be applied to records currently)
- Merge redundant plugins feature removed (it's useless because smash can't load more than 255 plugins)
- Fixed patch saving when user isn't using the MO integration
- Fixed some SSE/FO4 load order issues
- Fixed Bash setting leveled list handling through the Bash.Lev setting
- Added oblivion smash settings
- Created Smash.All setting for Fallout 4
- Main application window now has a title
- Added missing language string for mod organizer not found
- AddItem menu now includes all records (not just top level groups)
- Created an Add all records item in the build submenu for setting trees
- Fixed bug with single entity deletion detection
- Refactored and improved ITM/ITPO handling
- Updated Bash.Stats to include ARMO DNAM - Armor Rating
- Added BIDS and INAM to Skyrim's Bash.Sound
- Added ZNAM and YNAM to Skyrim's Bash.Sound
- Added MODS and INAM to Skyrim's Bash.Graphics
- Fixed Skip setting not persisting
- Fixed issue with CTDs due to counter elements being set to 0 when their associated array is not present.
- Gutted a bunch of unused code related to connecting to a backend
- ESLs are now excluded from the load order displayed when loading the program (because they cannot be loaded yet)
- - Added override deletions algorithm feature
Both straight donations and premium membership donations accepted
UPDATED 7:30 AM EST 4/20/2015
THANK YOU ALL FOR THE HELP!
DEFINITIONS
'(UNCONFIRMED)' means more testing/users are need to verify.
'CONFIRMED' text is removed - If a patch note is true (validated by 2 or more people), it appears as shown
'BUSTED' text is removed - we only care about confirmed changes
'whiffs' means misses
Names/Tags stay on controller ports on WiiU when switching modes
'Save replay' dialog box now defaults to 'OK' instead of 'Cancel'
CPU AI adjustments- Lvl. 9 AI now can drop down to the ledge and attack as you recover
Higher level CPUs are more likely to smash attack you when you you break shield, as opposed to a random attack
Wii U - after setting up amiibo to farm: the gamepad no longer shows the character screen in consecutive matches if you have turned it off in the first one, it goes right to the fight.
Any replay from 1.0.5 (or older) will not be playable in the Replay Viewer
Pressing A+B simultaneously = smash attack (this function may be turned ON or OFF)
You can now turn off rumble for all controllers instead of having to do so with names
DLC credits added
The Character Select Screen has been remapped for the inclusion of Mewtwo
Mewtwo appears in Stage 3 of All-Star Mode only if you bought/redeemed him
Mewtwo's silhouette is added to the background of menus
Mewtwo avatar available for online profile picture
Mewtwo sounds added to Sound Test
Mewtwo has 3 trophies: the alternate, the character trophy from Classic, and the final smash from All-Star.
When playing FG, if you don't press any button between matches, you will be automatically disconnected
In the eShop tutorial there seems to be a new icon for the 3DS with no buttons, presumably because there's no standard button arrangement (now thanks to the New 3DS XL)
Transferred Mii Fighters (from 3DS to Wii U) lose their headgear if you don't have that headgear unlocked on the Wii U version
Holding Up/Down with the directional stick and and trying to do a smash in that direction with the C-stick no longer does a tilt
Tilts/Smashes while holding an item has been removed (Link, Megaman, Peach, etc)
When playing with friends online, a mic soundwave next to your tag appears whenever you speak
RNG improved/altered for unlocking new abilities/gear/Mii head gear in all modes
Announcer will say 'Special Smash' for special smash mode
Bowser
Koopa Klaw (Side-B) control of movement prioritizes Bowser more
Bowser Jr.
Fsmash improved hitbox
Rapid Jab (Neutral-A) has less visual whiffs
Captain Falcon
Rapid Jab (Neutral-A) has less visual whiffs
Bthrow trajectory extremely small change
Dsmash down-angled knockback reduced (UNCONFIRMED)
Charizard
Fire Blitz (Side-B) self damage increased 5%+4%: 9% total -> 5%+5%: 10% total
Uthrow buffed 8% -> 11%
Fair sweet/sour hitboxes switched
Fly (Up-B) knockback increased
Dark Pit
No change
Diddy Kong
Uair nerfed 8% -> 6%, knockback reduced
Fair nerfed 12%/10% -> 10%/8%, knockback reduced
Uthrow nerfed 10% -> 8%, knockback reduced
Dthrow nerfed 7% -> 6%, knockback unchanged but hitstun reduced
Monkey Flip (Side-B kick) nerfed and new hitbox 14%/12% -> 14%/12%/10%, knockback reduced
Monkey Flip (Side-B grab) nerfed 12% -> 10%, knockback reduced
Banana (throw) nerfed 7% -> 5%
Fsmash increased end lag
Donkey Kong
Fsmash improved hitbox
Dr. Mario
Fair buffed 16% -> ~<16.5%-16.8%>
Usmash new diagonal trajectory
Duck Hunt
No change
Falco
Usmash no longer whiffs the 2nd hit
Fox
Rapid Jab (Neutral-A) has less visual whiffs
Ganondorf
Jab (Neutral-A) buffed 8%/6%/4% -> 10%/7%/4%
Uthrow, Dthrow, Fthrow modified hitlag (reduced)
Greninja
No change
Ike
Aether Drive (Up+B) behaves normally when <1 speed in training
Jigglypuff
Flower damage buffed 35% -> 36%
King DeDeDe
Smash 4 Latest Patch Download
No change
Kirby
Dthrow buffed 6% -> 10%
Inhale (Neutral-B) reduced end lag
Flip Hammer (Side-B) less end lag
Final Cutter (Up-B) visual effects improved
Usmash and Dsmash knockback increased
Link
Up-B buffed, uncharged 12% -> 14%, fully charged 19% -> 22%
Jab-infinite removed
Jab-cancels nerfed -> +7(?) frames
Usmash no longer whiffs the 2nd hit
Shield blocks Fox/Falco Lasers (Neutral-B)
Little Mac
KO Punch will always take a step forward. No more wind whiffs.
Jolt Haymaker (Side-B) knockback increase
Lucario
Extreme Speed RCO from low-lag landings removed
Lucina
Shield Breaker (Neutral-B) buffed, uncharged 8% -> ~8.6%, fully charged 21% -> 23%, buffed knockback
Fair, Dtilt, Fsmash, Dsmash second hit buffed ~0.5%
Luigi
Fireballs sour (like Mario's) 6%/6%/6% -> 7%/6%/5%
Mario
No change
Marth
No change
Mega-Man
Ice Slasher custom fires faster and fires at the peak of your short hop instead of slightly later
Leaf Shield (Down-B throw) reduced start lag, increased end lag
RCO (Up-B) issues removed
Meta Knight
Nair decreased end lag 20 frames -> 18 frames
Dimensional Cape (Down-B) landing lag bug removed
Mewtwo
New Character
Mii Brawler
Piston Punch 'one inch punch' fixed
Bair nerfed 12% -> 10%
Fair nerfed -> -2% base damage
Mii Gunner
No change
Mii Swordfighter
Hero Spin (Custom Up-B 3) buffed, uncharged 12% -> 14%, fully charged 16% -> 19% on the ground
Dtilt buffed 6% -> 8%
Nair buffed 5% -> 8%
Smash 4 Latest Patch Download Full
Mr. Game & Watch
No change
Ness
Fsmash (Bat) plays hitsound when reflecting projectiles
Olimar
Fox-Olimar glitch removed
Dash-grab issue fixed
Pac-Man
Team double Pac-Man stalling nerfed - trampolines disappear after time (UNCONFIRMED)
Palutena
Super Speed Jump Install removed
Infinite Lightweight glitch on platforms has not been fixed
Peach
Dthrow trajectory (5 degrees) changed
Pikachu
Ledge-grab time nerfed -> +12 frames
Pit
No change
R.O.B.
Uthrow knockback reduced
Visual glitch that can cause ROBs thrusters to go off indefinitely has been fixed
Robin
Levin Sword Durability Indicator Glitch Fixed
Rapid Jab (Neutral-A) has less visual whiffs
Tomes no longer disappear if they touch a platform
Rosalina and Luma
Luma HP nerfed 52% -> 48%
Luma Dtilt 2nd hit buffed 3% -> 4%
Smash Ultimate Patch
Samus
Ftilt has more hitboxes 6%/7% -> 5%/7%/8%
Regular Missiles slightly faster
Sheik
Bair nerfed 11%/10%/5% -> 8%/7%/5%
Dtilt nerfed 7.5% -> 5%
Shulk
All-Monado picture glitch with Yoshi removed
Sonic
Bthrow nerfed
Spindash fully charged nerfed 10% -> 7%
Spindash Jump Nair nerfed ~(27%-28%) -> 22 %
Flame Spindash partial intangibility removed, (no longer goes through moves like Sheik needles and Fox lasers)
Homing Attack no longer targets objects like Duck Hunt's explosive can or Luma
Toon Link
Dsmash hitbox properties altered - first hit knockback reduced and reduced damage, second hit whiffs if you aren't close enough
Shield blocks Fox/Falco Lasers (Neutral-B)
Villager
Can't pocket Sonic's spring anymore
Can't pocket Pac-man's Trampoline anymore
Wario
Little Mac KO Glitch removed
Bike Glitch on Palutena's Temple fixed
WiiFit Trainer
No change
Yoshi
Ledge Attack reduced end lag
Zelda
Fsmash improved hitboxes
Bair sweetspot visuals effects improved
Phantom Slash slightly decreased end lag
Destroyed Phantom regeneration time nerfed 6 sec -> 9 sec
Phantom field time increased, ~1/4 sec longer after attacking
Zero Suit Samus
No change
Omega/Lylat Cruise level edges are sloped, so you don't get stuck under the ledge anymore
Wuhu Island Boat instant kill glitch removed
Mario Circuit glitch removed(?)
Mewtwo's Boxing Ring title is 'A Legend Reawakens'.
Added 6 new 8-Player Stages (All Omegas):
Delfino Plaza
Port Town Aero Dive
Woolly World
Orbital Gate Assault
Wii Fit Studio
Pilotwings