Smash 4 Latest Patch Download

Permissions and credits

Credits and distribution permission

  1. [US4MP] Ultimate Smash 4 Modding Pack! Portraits with the provided ones within the download. And requires the full dump as well as the latest patch.
  2. Smash 4 Luigi is kinda a joke character. But sometimes a character can be so bad that that is the joke (Pichu and smash 4 Jigglypuff). The former type of joke character is the type I think smash 64 Puff would fall under. But maybe I'm wrong, Idk. I really haven't played smash 64 in a long time.

Nintendo just released a new patch update for the Wii U version of Super Smash Bro. The update is now available for download through the Nintendo eShop. While the update does not give any.

  • Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
  • Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
  • Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
  • Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
  • Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets

Author notes

Smash is licensed under the MPL which is a copyleft license.

Donation Points system

This mod is opted-in to receive Donation Points

Mirrors
Changelogs
  • Version 1.0.2

    • - Made a few more tweaks to get ForceAll working cleanly
      - Added Preserve ITPOs setting
      - Now using UTF8 string encoding
      - Fixed bug with skipping first override
  • Version 1.0.1

    • - Improved language loading failure message
      - Fixed issue with patch name on plugin selection form truncating at space
      - Made name of the Quick patch button more consistent
      - Quick Patch button now doesn't change setting for plugins set to `Smash.*`
      - Fixed issue with Smash.ForceAll
  • Version 1.0.0

    • - No longer cleaning masters (the smashed patch will require all patched plugins as masters)
      - Increased saturation of profile panel colors
      - Removed unimplemented buttons from the QuickBar
      - Removed MO Integration - it's unnecessary
      - Added easter egg
      - Added 'quick patch' button
      - Fixed FO3/FNV load order issue
      - Added Fallout3 and FalloutNV Smash.All settings
      - Updated FO4 and TES4 Smash.All settings
      - Fixed switch smash profile button
  • Version 0.5.1

    • - Fixed inactive plugins being enabled for SSE/FO4
      - Updated Smash.All so Perk Effect Conditions are treat as single entity
      - Fixed case sensitivity when determining if patch destination directory is the game's data path
      - Fixed bug with not creating directories when building a patch when user is not using MO
      - Now allowing copying of records with 'errors' in them
      - Improved handling of out of order subrecords
  • Version 0.5.0

    • - Added override deletions algorithm feature
      - Added force value algorithm feature (can only be applied to records currently)
      - Merge redundant plugins feature removed (it's useless because smash can't load more than 255 plugins)
      - Fixed patch saving when user isn't using the MO integration
      - Fixed some SSE/FO4 load order issues
      - Fixed Bash setting leveled list handling through the Bash.Lev setting
      - Added oblivion smash settings
      - Created Smash.All setting for Fallout 4
      - Main application window now has a title
      - Added missing language string for mod organizer not found
      - AddItem menu now includes all records (not just top level groups)
      - Created an Add all records item in the build submenu for setting trees
      - Fixed bug with single entity deletion detection
      - Refactored and improved ITM/ITPO handling
      - Updated Bash.Stats to include ARMO DNAM - Armor Rating
      - Added BIDS and INAM to Skyrim's Bash.Sound
      - Added ZNAM and YNAM to Skyrim's Bash.Sound
      - Added MODS and INAM to Skyrim's Bash.Graphics
      - Fixed Skip setting not persisting
      - Fixed issue with CTDs due to counter elements being set to 0 when their associated array is not present.
      - Gutted a bunch of unused code related to connecting to a backend
      - ESLs are now excluded from the load order displayed when loading the program (because they cannot be loaded yet)
Donations

Both straight donations and premium membership donations accepted

Posted by4 years ago
Archived

UPDATED 7:30 AM EST 4/20/2015

THANK YOU ALL FOR THE HELP!

DEFINITIONS

  • '(UNCONFIRMED)' means more testing/users are need to verify.

  • 'CONFIRMED' text is removed - If a patch note is true (validated by 2 or more people), it appears as shown

  • 'BUSTED' text is removed - we only care about confirmed changes

  • 'whiffs' means misses

Smash 4 latest patch download
  • Names/Tags stay on controller ports on WiiU when switching modes

  • 'Save replay' dialog box now defaults to 'OK' instead of 'Cancel'

  • CPU AI adjustments- Lvl. 9 AI now can drop down to the ledge and attack as you recover

  • Higher level CPUs are more likely to smash attack you when you you break shield, as opposed to a random attack

  • Wii U - after setting up amiibo to farm: the gamepad no longer shows the character screen in consecutive matches if you have turned it off in the first one, it goes right to the fight.

  • Any replay from 1.0.5 (or older) will not be playable in the Replay Viewer

  • Pressing A+B simultaneously = smash attack (this function may be turned ON or OFF)

  • You can now turn off rumble for all controllers instead of having to do so with names

  • DLC credits added

  • The Character Select Screen has been remapped for the inclusion of Mewtwo

  • Mewtwo appears in Stage 3 of All-Star Mode only if you bought/redeemed him

  • Mewtwo's silhouette is added to the background of menus

  • Mewtwo avatar available for online profile picture

  • Mewtwo sounds added to Sound Test

  • Mewtwo has 3 trophies: the alternate, the character trophy from Classic, and the final smash from All-Star.

  • When playing FG, if you don't press any button between matches, you will be automatically disconnected

  • In the eShop tutorial there seems to be a new icon for the 3DS with no buttons, presumably because there's no standard button arrangement (now thanks to the New 3DS XL)

  • Transferred Mii Fighters (from 3DS to Wii U) lose their headgear if you don't have that headgear unlocked on the Wii U version

  • Holding Up/Down with the directional stick and and trying to do a smash in that direction with the C-stick no longer does a tilt

  • Tilts/Smashes while holding an item has been removed (Link, Megaman, Peach, etc)

  • When playing with friends online, a mic soundwave next to your tag appears whenever you speak

  • RNG improved/altered for unlocking new abilities/gear/Mii head gear in all modes

  • Announcer will say 'Special Smash' for special smash mode

Character Updates:

Bowser

  • Koopa Klaw (Side-B) control of movement prioritizes Bowser more

Bowser Jr.

  • Fsmash improved hitbox

  • Rapid Jab (Neutral-A) has less visual whiffs

Captain Falcon

  • Rapid Jab (Neutral-A) has less visual whiffs

  • Bthrow trajectory extremely small change

  • Dsmash down-angled knockback reduced (UNCONFIRMED)

Charizard

  • Fire Blitz (Side-B) self damage increased 5%+4%: 9% total -> 5%+5%: 10% total

  • Uthrow buffed 8% -> 11%

  • Fair sweet/sour hitboxes switched

  • Fly (Up-B) knockback increased

Dark Pit

  • No change

Smash 4 Latest Patch Download

Diddy Kong

  • Uair nerfed 8% -> 6%, knockback reduced

  • Fair nerfed 12%/10% -> 10%/8%, knockback reduced

  • Uthrow nerfed 10% -> 8%, knockback reduced

  • Dthrow nerfed 7% -> 6%, knockback unchanged but hitstun reduced

  • Monkey Flip (Side-B kick) nerfed and new hitbox 14%/12% -> 14%/12%/10%, knockback reduced

  • Monkey Flip (Side-B grab) nerfed 12% -> 10%, knockback reduced

  • Banana (throw) nerfed 7% -> 5%

  • Fsmash increased end lag

Donkey Kong

  • Fsmash improved hitbox

Dr. Mario

  • Fair buffed 16% -> ~<16.5%-16.8%>

  • Usmash new diagonal trajectory

Duck Hunt

  • No change

Falco

  • Usmash no longer whiffs the 2nd hit

Fox

Download
  • Rapid Jab (Neutral-A) has less visual whiffs

Ganondorf

  • Jab (Neutral-A) buffed 8%/6%/4% -> 10%/7%/4%

  • Uthrow, Dthrow, Fthrow modified hitlag (reduced)

Greninja

  • No change

Ike

  • Aether Drive (Up+B) behaves normally when <1 speed in training

Jigglypuff

  • Flower damage buffed 35% -> 36%

King DeDeDe

Smash 4 Latest Patch Download

  • No change

Kirby

  • Dthrow buffed 6% -> 10%

  • Inhale (Neutral-B) reduced end lag

  • Flip Hammer (Side-B) less end lag

  • Final Cutter (Up-B) visual effects improved

  • Usmash and Dsmash knockback increased

Link

  • Up-B buffed, uncharged 12% -> 14%, fully charged 19% -> 22%

  • Jab-infinite removed

  • Jab-cancels nerfed -> +7(?) frames

  • Usmash no longer whiffs the 2nd hit

  • Shield blocks Fox/Falco Lasers (Neutral-B)

Little Mac

  • KO Punch will always take a step forward. No more wind whiffs.

  • Jolt Haymaker (Side-B) knockback increase

Lucario

  • Extreme Speed RCO from low-lag landings removed

Lucina

  • Shield Breaker (Neutral-B) buffed, uncharged 8% -> ~8.6%, fully charged 21% -> 23%, buffed knockback

  • Fair, Dtilt, Fsmash, Dsmash second hit buffed ~0.5%

Luigi

  • Fireballs sour (like Mario's) 6%/6%/6% -> 7%/6%/5%

Mario

  • No change

Marth

  • No change

Mega-Man

  • Ice Slasher custom fires faster and fires at the peak of your short hop instead of slightly later

  • Leaf Shield (Down-B throw) reduced start lag, increased end lag

  • RCO (Up-B) issues removed

Meta Knight

  • Nair decreased end lag 20 frames -> 18 frames

  • Dimensional Cape (Down-B) landing lag bug removed

Mewtwo

  • New Character

Mii Brawler

  • Piston Punch 'one inch punch' fixed

  • Bair nerfed 12% -> 10%

  • Fair nerfed -> -2% base damage

Mii Gunner

  • No change

Mii Swordfighter

  • Hero Spin (Custom Up-B 3) buffed, uncharged 12% -> 14%, fully charged 16% -> 19% on the ground

  • Dtilt buffed 6% -> 8%

  • Nair buffed 5% -> 8%

Smash 4 Latest Patch Download Full

Mr. Game & Watch

  • No change

Ness

  • Fsmash (Bat) plays hitsound when reflecting projectiles

Olimar

  • Fox-Olimar glitch removed

  • Dash-grab issue fixed

Pac-Man

  • Team double Pac-Man stalling nerfed - trampolines disappear after time (UNCONFIRMED)

Palutena

  • Super Speed Jump Install removed

  • Infinite Lightweight glitch on platforms has not been fixed

Peach

  • Dthrow trajectory (5 degrees) changed

Pikachu

  • Ledge-grab time nerfed -> +12 frames

Pit

  • No change

R.O.B.

  • Uthrow knockback reduced

  • Visual glitch that can cause ROBs thrusters to go off indefinitely has been fixed

Robin

  • Levin Sword Durability Indicator Glitch Fixed

  • Rapid Jab (Neutral-A) has less visual whiffs

  • Tomes no longer disappear if they touch a platform

Rosalina and Luma

  • Luma HP nerfed 52% -> 48%

  • Luma Dtilt 2nd hit buffed 3% -> 4%

Smash Ultimate Patch

Samus

  • Ftilt has more hitboxes 6%/7% -> 5%/7%/8%

  • Regular Missiles slightly faster

Sheik

  • Bair nerfed 11%/10%/5% -> 8%/7%/5%

  • Dtilt nerfed 7.5% -> 5%

Shulk

  • All-Monado picture glitch with Yoshi removed

Sonic

  • Bthrow nerfed

  • Spindash fully charged nerfed 10% -> 7%

  • Spindash Jump Nair nerfed ~(27%-28%) -> 22 %

  • Flame Spindash partial intangibility removed, (no longer goes through moves like Sheik needles and Fox lasers)

  • Homing Attack no longer targets objects like Duck Hunt's explosive can or Luma

Toon Link

  • Dsmash hitbox properties altered - first hit knockback reduced and reduced damage, second hit whiffs if you aren't close enough

  • Shield blocks Fox/Falco Lasers (Neutral-B)

Villager

  • Can't pocket Sonic's spring anymore

  • Can't pocket Pac-man's Trampoline anymore

Wario

  • Little Mac KO Glitch removed

  • Bike Glitch on Palutena's Temple fixed

WiiFit Trainer

  • No change

Yoshi

  • Ledge Attack reduced end lag

Zelda

  • Fsmash improved hitboxes

  • Bair sweetspot visuals effects improved

  • Phantom Slash slightly decreased end lag

  • Destroyed Phantom regeneration time nerfed 6 sec -> 9 sec

  • Phantom field time increased, ~1/4 sec longer after attacking

Zero Suit Samus

  • No change

  • Omega/Lylat Cruise level edges are sloped, so you don't get stuck under the ledge anymore

  • Wuhu Island Boat instant kill glitch removed

  • Mario Circuit glitch removed(?)

  • Mewtwo's Boxing Ring title is 'A Legend Reawakens'.

  • Added 6 new 8-Player Stages (All Omegas):

  1. Delfino Plaza

  2. Port Town Aero Dive

  3. Woolly World

  4. Orbital Gate Assault

  5. Wii Fit Studio

  6. Pilotwings

Gta 4 Latest Patch Download

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